// Command Menu definition

// 

// Basic Format:

//		"<Bound Key>" "<Button Text>" "<Command sent to server>"

//

// 

//

//

// Buttons can also open up submenus, as follows:

// {

// 	"Some More Options",

//	{

//		...

//	}

// }

//

//

// Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved

// around or deleted.

//

//

// Limitations:

//		Maximum of 50 menus.

//		Maximum of 100 buttons per menu.



//--------------------------------------------------------

// Everything below here is editable



"6" "#Valve_Close" 	"spec_menu 0"



"5" "#Valve_Help"		"spec_help"



"4" "#Valve_Settings"

{	

	TOGGLE "true" "6" "#Valve_Chat_Messages"	"hud_saytext"

		

	TOGGLE "true" "5" "#Valve_Show_Status"	"spec_drawstatus"

	

	TOGGLE "true" "4" "#Valve_View_Cone"	"spec_drawcone"

	

	TOGGLE "true" "3" "#Valve_Player_Names"	"spec_drawnames"

}



TOGGLE	"false" "3" "#Valve_PIP" 		"spec_mode -1 -1" 

TOGGLE	"true" "2" "#Valve_Auto_Director"	"spec_autodirector"

	

TOGGLE	"false" "1" "#Valve_Show_Scores"	"togglescores"



// Here are the rest of the buttons and submenus

// You can change these safely if you want.













